Week 4
Questions for 1st protype playtest
(Internal notes)
What questions are you hoping to answer in this playtest?
Do you think the game is fun and engaging?
Do you feel the game is missing something important or could be improved in any way?
How do you find the difficulty level—do you think it’s too hard, too easy, or just right?
What are your thoughts about the game controls
Do you believe creating a game similar to Helldivers would be a good idea?
What are you looking to observe from your play tester?
I want to see the genuine smile on their face; they can truly feel the excitement and exaggeration that comes from the game.
They would like to talk really a lot of suggestion about the game.
They can say something about the art.